
REASSEMBLY | Anisoptera Games Homepage
Reassembly is a spaceship building game for PC with an emphasis on aesthetics and combat. Collect resources, expand and grow your fleet, and conquer your personal galaxy. Ships are …
Docs - REASSEMBLY
Reassembly Modding This document describes the process of creating mods for the game Reassembly and documents the data file formats loaded by the game. A “mod” in Reassembly …
Sandbox Tutorial - REASSEMBLY
2. Select the “Sandbox” button from the Reassembly main menu 3. Move the deploy location away from the “In the Beginning was the Command Line” by double clicking somewhere. Pan …
Reassembly Standalone Ship Builder
Sep 17, 2014 · The standalone ship builder is a self contained version of the complete spaceship editor component from the full game. It comes packaged with a few tracks from the full …
Reassembly Beta Plan
Oct 18, 2014 · Reassembly is a complex game and introducing new players of all skill levels gracefully continues to be something we work on. We want to be respectful of player’s time …
Development Log | REASSEMBLY | Anisoptera Games Homepage
Reassembly’s fantasy is “build a fleet of spaceships out of blocks and pilot them in combat”. The open world game mode was designed to give players a reason to build different types of …
Anisoptera Games
Mar 23, 2013 · Reassembly is the culmination of a long series of space ship game prototypes, LEGO creations, and research into social insect behavior, astrodynamics, ancient Chinese …
Development Log | REASSEMBLY | Anisoptera Games Homepage
In Reassembly I actually do it in two different places – in the tonemapping shader which reads from a floating point render texture and in the shader that draws the Worley background.
Sandbox Console Docs | REASSEMBLY
Editor Overlay Access the editor overlay either by going straight to Sandbox Mode from the Main Menu, or within gameplay by pressing “\”. The editor overlay is primarily a command driven, …
Development Log | REASSEMBLY | Anisoptera Games Homepage
Mar 31, 2015 · Reassembly was written primarily on OSX using Xcode for compiling/debugging and emacs for text editing. Xcode is clearly designed primarily for developing iOS “apps” and …