In this exciting tutorial, learn how to make a 3D model of your car using Google Gemini's advanced tools. Whether you're a car enthusiast or a 3D modeling beginner, this step-by-step guide will help ...
Photoshop CS6 Extended tutorial showing how to make interlocking, 3D gold rings from scratch. If 3D isn't working: Only available in EXTENDED versions. Windows XP doesn't support 3D. Video card may ...
Learn how to automate development tasks, deploy apps, and manage code effortlessly with Claude Code and GitHub. Boost your ...
Cross-industry adoption continues to grow in games as 18% of leaders use game engines for VR/AR, up from 4% last year.
Hollow Knight: Silksong may be the sequel to Hollow Knight, but players are quickly finding out that it doesn't exactly play the same way Hollow Knight did. With a new protagonist and new moves, the ...
Microsoft is signaling a shift in its AI priorities, favoring Anthropic's Claude Sonnet 4 over OpenAI's GPT-5 models in its flagship developer tool, Visual Studio Code.
One of the first larger open areas you'll explore in Hell Is Us is the Acasa Marshes. You'll go here early on in your adventure as you explore the town of Jova in your search for the blacksmith.
Action RPGs "I think this is the future that games are holding for us": Nier Automata's Yoko Taro thinks tech advancements like "AI's generative capabilities" will see game interactivity "evolve into ...
A new game gives players a taste of what it's like to work in the gig economy. GigU's "Cherry Picker" challenges players to make a $200 profit in a day as a ride-hailing driver. The goal is to show ...
In NBA 2K26, there are new controls for flashy passing, and there's also a new passing technique to help teams maintain possession. Both of these passes have their uses, so mastering them is great, ...
Bethesda’s former VP of publishing, Pete Hines, still sounds skeptical of Game Pass. Nearly two years after leaving the Fallout and Elder Scrolls maker, the veteran video game marketer shared his ...
Action RPGs Former Devil May Cry and Dragon's Dogma 2 director says he can't make "the kind of games I'd most like to" as "they'd be too out there" and "probably wouldn't sell" Third Person Shooters ...