This is our implementation of PPSurf, a network that estimates a signed distance function from point clouds. This SDF is turned into a mesh with Marching Cubes. Try our live system on Huggingface.
Mesh Combiner Tool is a Unity Editor extension that lets you merge meshes (and their children) into a single optimized mesh at editor time. It is useful for reducing draw calls and improving ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results