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After years of rumors and experimentation behind closed doors, the Mazda rotary engine is officially back. The Vision X-Coupe, a plug-in hybrid concept showcased at the 2025 Japan Mobility Show, has ...
A custom Mazda RX-7, equipped with a 2,000 HP Honda engine, has shattered records by reaching a verified top speed of 219 mph. This feat challenges the traditional Mazda rotary setups, demonstrating ...
Mazda's Miller-cycle engine was a notable entry in the annals of automotive history, combining variable valve timing with a screw-type supercharger to maximize the brief compression cycle. The most ...
Mazda has developed a wide variety of engines and propulsion systems over the years. Famously, Mazda pioneered rotary technology, but the Japanese automaker has also developed rotary hybrids, fully ...
Randy Pitchford is on the offensive when it comes to Borderlands 4 PC performance, responding directly to complaints on social media to Claptrap back at disgruntled fans. Fresh from his confusing ...
Fans are not happy with Borderlands 4’s technical issues. Randy Pitchford has had his share of criticism online. For instance, a poor choice of words regarding Borderlands 4’s price point was made, ...
Aaron McKinley is a writer, blogger and video game enthusiast with over five years of experience in web content and many more in playing games until the wee hours of the morning. His work spans many ...
In episode 6 of the V10 swap series, work continues on fitting a high-performance V10 engine into a Mazda MX-5. This phase covers key fabrication updates, engine positioning, and mounting challenges, ...
Mazda’s SKYACTIV-Z tech could change the way automakers and drivers look at gas-powered engines amid today’s significant EV investment push. Expert engineer Masahisa Yamakawa at Mazda said that heat ...
Many mainstream automakers are moving away from sports cars. But not Mazda, which seems set to offer two different models. We’ve already reported on the company’s planning for what will become the ...
In context: PhysX is a moderately popular middleware used to add complex, physics-based interactions to 3D graphics in games and other software applications. Originally developed by the Swiss company ...
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