Locking is a very common expectation in SoA, where a vulnerable entity needs to be protected for a certain duration. And the definition of vulnerable entity changes from one client to another ...
Introduction - what is a Lock / Mutex? In multithreaded/asynchronous programs, multiple "tasks" run in parallel. One challenge with such parallel tasks is that ...
Abstract: This paper addresses the problem of distributed online generalized Nash equilibrium (GNE) learning for multi-cluster games with delayed function feedback. Specifically, each agent in the ...
The persistence diagram, which describes the topological features of a dataset, is a key descriptor in Topological Data Analysis. The “Discrete Morse Sandwich” (DMS) method has been reported to be the ...
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