Locking is a very common expectation in SoA, where a vulnerable entity needs to be protected for a certain duration. And the definition of vulnerable entity changes from one client to another ...
Introduction - what is a Lock / Mutex? In multithreaded/asynchronous programs, multiple "tasks" run in parallel. One challenge with such parallel tasks is that ...
Abstract: This paper presents a novel approach to improve the energy management system within a neighborhood by proposing a cooperative microgrid cluster based on game theory. The study focuses on the ...
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