There’s new Shin Megami Tensei V demon commentary from Character Designer Masayuki Doi. However, this time it isn’t just explaining the history and design decisions behind Lahmu. The latest statement ...
"We had no one experienced enough with 3D character models in the team," he tells me. "With that in mind, we explored how we could still make a 3D Platformer, and after some initial experimenting, it ...