The Create with Code tutorial series is a comprehensive learning resource for anyone interested in game development with Unity. It covers fundamental concepts such as GameObjects, Components, ...
Abstract: Reliable and efficient trajectory generation methods are a fundamental need for autonomous dynamical systems. The goal of this article is to provide a comprehensive tutorial of three major ...
uPools is a library that provides object pooling functionality for Unity. It includes various classes for object pooling, such as a generic ObjectPool and a specialized GameObjectPool for GameObjects.
Abstract: As we transition from the 5G epoch, a new horizon beckons with the advent of 6G, seeking a profound fusion with novel communication paradigms and emerging technological trends, bringing once ...