Ashley Guchhait began developing Squirrely Roo Rabbit as a senior at MICA. Eight years later, she’s cofounded her own studio to continue bringing the game to life.
Creative Bloq on MSN
Why this indie dev built its own game engine to push pixel art further
While many indie devs have taken to third-party engines like Unity and Unreal Engine, which offer accessible tools such as visual scripting, Sophia comes from an architectural and coding background, ...
Adaya Head sat with BLACK ENTERPRISE to discuss game development and embracing the challenges of leadership while building ...
Chris Antonetti talked about Stephen Vogt, and what it took for the Guardians to pull off a historic rally to the postseason.
A reader has a suggestion for speeding up the development of video games and it involves mimicking the Marvel Cinematic Universe.
The Kansas City Royals have officially been eliminated from playoff contention. On Tuesday, the Royals were knocked out — by ...
The results of the study confirm that AI integration has already become a widespread practice in Russian studios. This helps ...
Hardcore Gamer on MSN
Monomi Park Co-Founder, Slime Rancher 2 Game Designer Talks Designing Characters, Future Updates, More
With Slime Rancher 2's v1.0 update releasing and the game's main story now having a conclusion, Hardcore Gamer was able to ...
The DHL Stormers finished in the top four in both the first two seasons of the Vodacom United Rugby Championship but they’ve ...
Much like last season, the Nets have no clear answer at point guard. That competition could define success in 2025-26. Demin, ...
The Tokyo Game Show, one of the world's biggest gaming events, kicked off Thursday with a record 1,136 exhibitors from Japan ...
According to the Professional Footballers’ Association, fewer than 0.5% of academy footballers go on to make a living in the ...
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