Cross-industry adoption continues to grow in games as 18% of leaders use game engines for VR/AR, up from 4% last year.
TL;DR: Unreal Engine 5 revolutionized game development with advanced technologies like Lumen and Nanite, but many UE5-powered games in 2025 face performance and optimization issues across platforms.
The director doubled down, stating that "just as Borderlands 4 cannot run on a PlayStation 4, it cannot be expected to run on ...
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The best Unreal Engine 5 courses
The best Unreal Engine 5 courses can help you get up to speed in the hugely popular game and 3D creation platform. Whether you want to use Epic Games' platform to develop video games, VFX, product and ...
Hardware 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's ...
Randy Pitchford is facing significant criticism over Borderlands 4's PC performance. Now he's going on the offense with feedback.
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Unreal Engine vs Unity: which is right for you?
Unreal Engine vs Unity is a battle of two of the best game engines – and certainly the most popular. Together, Epic Games' Unreal Engine and Unity Technologies' self-named platform were responsible ...
America has witnessed its fair share of legendary business partnerships, from Henry Ford and James Couzens at Ford Motor Company, to Ben Cohen and Jerry Greenfield of Ben & Jerry's, and of course, ...
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Best Looking Games That Aren't Unreal Engine 5
While Unreal Engine 5 is known for producing stunning graphics, other engines are just as capable of realism in the right hands.
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
Epic Games CEO Tim Sweeney in a media roundtable interview during the latest Unreal Fest event in Seoul, South Korea suggested the reason for the performance issues with some games using Unreal Engine ...
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