Creative Bloq on MSN
Why this indie dev built its own game engine to push pixel art further
Neverway's development could be described as the result of a game that allows more features to creep in, and is typical of the best indie games you'll play. As a farming life-sim RPG that's also a ...
Ashley Guchhait began developing Squirrely Roo Rabbit as a senior at MICA. Eight years later, she’s cofounded her own studio to continue bringing the game to life.
In Darkest Dungeon, every adventurer is a nobody. Recruited from stage coaches and taverns, they show up with flaws, traumas, ...
Team Ninja’s developers tell us about the open field maps beyond Nioh 3’s alpha demo, and the efforts they took to create them.
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