Archaeologists use AI to create a realistic prehistoric video game that brings Stone Age history to life with high educational value.
Discover what doom loops are, their economic causes, and examples. Learn how negative feedback spirals impact economies and ...
Inverse talks to Nightdive Studios about the importance of looking back, and how both remasters and remakes can tie into game ...
While the game might sound ridiculous on paper, Mexican Ninja's cultural fusion and high-octane action is memorably vivid.
Build, design, decorate, and more, all in open-world settings. These are the games with the deepest gameplay for all ...
Quick Verdict Monsters are Coming! Rock & Road has the makings of an addictive and fun roguelite, but some strange design choices stop it short from reaching the same heights as games like Vampire ...
When Tyler Loop was walking to the Ravens' team bus to drive to Huntington Bank Field in Cleveland, the wind tossed his backwards hat about 20 yards off his head. After Loop retrieved his hat, he ...
When we talk about the evolution of architecture and design, the story rarely begins 300,000 years ago. But perhaps it should—much of architecture’s backbone owes its existence to the cave. Throughout ...
“Transmedia projects are definitely both a revenue driver and a way to build exposure.” - Alisha Hasan. “For the majority of games, transmedia projects are predominantly a way to build exposure, not ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook On paper, Keeper is one of the stranger propositions for gamers to get behind. Taking control of a ...
Battlefield 6 is finally out in full force, and EA isn't wasting any time rolling out fixes for the exciting new competitive shooter – in fact, developers have already been patching things up, with ...
From his earliest gaming memories playing Spyro 2 on the PlayStation, to being obsessed with the swing-out animations in Marvel's Spider-Man, Cameron has always been, and continues to be, in love with ...