This procedural generator started as a hobby project to learn about various procedural algorithms (cellular automata, marching squares and Bresenham's line algorithm to name a few). Inspiration was ...
BlenderArtist Thread: https://blenderartists.org/t/sorcar-procedural-modeling-in-blender-using-node-editor/1156769 Edit node parameters at any point without the fear ...
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Abstract: So far, physical labor has ensured that the quality and quantity of game content match the needs of the game community. However, due to the exponential growth of gaming population and ...