Terminator 2D: No Fate — the new retro game that blends scenes from Terminator 2: Judgment Day with original scenarios and multiple endings — has been delayed for a third time, this time to December ...
3D computer animation is the go-to style for most studios making animated films today. However, traditional hand-drawn 2D animation once ruled over the industry and is sorely missed in the modern ...
The world of feature-length animation continues to thrive, with films like Puss in Boots: The Last Wish, Predator: Killer of Killers, and the Spider-Man: Into the Spider-Verse movies pushing the ...
Super Mario Bros. 2 is seen as the black sheep of Mario games series. Released in 1988 for the NES and in 1992 for Japan, some players were sure they had played it before. They’d be correct, as the ...
Cosmic Dino has more than proven itself as a state-of-the-art animation house for stylish cartooning and eye-popping visuals. If the studio’s 3D CGI Bluey looks anything like the 2023 feature ...
Columbus is trying to grow its animation industry and retain local talent from schools like CCAD. Financial incentives like the Ohio Motion Picture Tax Credit and the Columbus Motion Picture Incentive ...
GameSpot may get a commission from retail offers. Later this year, Bitmap Bureau is revisiting the classic sci-fi action film Terminator 2: Judgment Day with a throwback side-scrolling game, ...
The Legend of Zelda series may be blowing minds with games like Breath of the Wild and Tears of the Kingdom, but its humble beginnings as a top-down 2D action adventure RPG are still widely beloved to ...
An in-depth look at the techniques, workflows, and software that brought Netflix's Arcane to life. Based on the popular MOBA (Multiplayer online battle arena) game League of Legends, Netflix's Arcane ...
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
Animation has come a long way since the days of Walt Disney. Not very long ago, creating high-quality animation would have required massive studio spaces, large teams, and loads of money. And while ...
Maddie Fisher is a writer, journalist and game developer. She was born and raised on the east coast, having started working in games journalism over ten years ago. She tends to enjoy musical theater, ...
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