Six years after the introduction of the hardware-based G-Sync technology Nvidia has announced it's opening up its graphics cards to adaptive sync monitors which support Variable Refresh Rates.
It’s not quite plug-and-play, though—at least in most cases. The driver will automatically enable variable refresh rates on FreeSync displays that meet Nvidia’s strict “G-Sync Compatible” requirements ...
During CES 2019 this year NVIDIA announced that their graphics cards now support AMD FreeSync monitors thanks to an update to the latest GeForce drivers. If you are wondering how the new technology ...
Nvidia, the dominant purveyor of PC graphics cards and all things related to making games look good, recently announced plans to open up its proprietary display rendering technology, “G-Sync,” for a ...
Earlier this year we put Nvidia's support for FreeSync monitors to the test, grabbed every FreeSync monitor we had in the office, hooked them up to a collection of Nvidia GPUs, and verified that in ...
Graphics Cards Nvidia's DLSS 4.5 looks great and all but I'm surprised at just how much extra power it demands from your graphics card Graphics Cards I've put Nvidia's new DLSS 4.5 to the test: Here's ...
What is Nvidia G-Sync? Nvidia G-Sync is a technology that aims to create a smoother gaming experience by getting rid of both screen tear and frame stutter artifacts, by allowing a monitor's refresh ...
A screen tear walks into a bar. The bartender says, 'We don't serve your kind here.' The screen tear asks, 'Why not?' The bartender points to a sign that reads 'Adaptive Sync Technologies Only.' Cue ...
Hi all, I have a 2017-vintage ASUS PG279Q G-SYNC monitor (QHD resolution: 2560x1440) which on the box said can do up to 166 FPS but the monitor's menu only shows up to 150, but that's not what this ...
Desktop graphics giant NVIDIA made some big headlines Sunday night during their CES 2019 Keynote presentation. Among announcements for new graphics cards, displays, and expanding software support for ...
During my almost twenty years at CNET, I handled benchmark testing/methodologies for both Mac and PC systems and, sometime after, integrated testing for micro-mobility (e-bikes, electric scooters and ...
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