Forward-looking: The Legend of Zelda: Breath of the Wild impressed players with its flexible physics system in 2017. Nintendo's 2023 follow-up, Tears of the Kingdom, added a fusion system that drew ...
When a racing game developer talks up the authenticity of its driving model, you can typically assume the kind of experience they're going for. More often than not, it's a full-blown simulation, like ...
That was the reaction of Takahiro Takayama, lead physics engineer on The Legend of Zelda: Tears of the Kingdom, when he saw the first prototypes for two of the game’s abilities: Ultrahand and Fuse.
There’s a bridge to cross the lava pit in The Legend of Zelda: Tears of the Kingdom’s Marakuguc Shrine, but it’s broken. More than half of the bridge is piled on top of itself on one side of the pit, ...
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