This example demonstrates the creation of a texture in OpenGL* 4.3 that has a sub-region updated by an OpenCLâ„¢ C kernel running on Intel® Processor Graphics with Microsoft Windows*. One example use of ...
To help accelerate graphics post-processing, neural shaders, physics simulations, and machine learning inference on the GPU, DDK 25.2 implements support for VK_KHR_cooperative_matrix. This extension ...
[url=http://arstechnica.com/civis/viewtopic.php?p=26452819#p26452819:309ao027 said: gandalfSVG[/url]":309ao027]I hope this makes it to WebGL in the not-too-distant ...
The Khronos Group announced today Vulkan, its next generation API for high performance 3D graphics and GPU-based computation. Vulkan, previously known as Next Generation OpenGL or just GLnext, is ...
The Khronos Group, an open consortium of hardware and software companies, has announced the availability of the OpenCL 2.2, SYCL 2.2 and SPIR-V 1.1 provisional specifications. OpenCL 2.2 incorporates ...
Recently I wrote a pair of articles that got more than a few people upset. Both were concerned with the way NVIDIA and AMD do business and how this affects gaming. I also touched on the differences in ...
Stephen Shankland worked at CNET from 1998 to 2024 and wrote about processors, digital photography, AI, quantum computing, computer science, materials science, supercomputers, drones, browsers, 3D ...
Apple has taken the first steps toward completely killing OpenGL and OpenCL in Mojave in favor of its own Metal technology. Buried in the developer's documentation section, Apple made the declaration ...
So the funny thing about people is that once they have cool hardware, they test stuff and sometimes forget that the results of a benchmark can be inserted into an online database, which is publicly ...
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