While many of us may prefer to enjoy immersive sound from speakers, those around may not be so inclined. When audio needs to be localized or private, a quality headset is required. USB headsets offer ...
The biggest problem with gaming headsets these days is that they often can only connect to some, but not all, of your devices. Oftentimes gamers will have a couple of different headsets to meet their ...
Today's wireless gaming headsets attempt to solve connectivity issues using proprietary USB RF adapters and Bluetooth, resorting to analog audio cables only when necessary. Even if you're only ...
Like other gaming consoles, the PlayStation 4 and PlayStation 5 don’t let you use Bluetooth headphones directly. That said, there are workarounds for getting wireless headphones to work with your ...
You can connect your Bluetooth headphones to Xbox Series X/S using a USB dongle. Xbox consoles do not support Bluetooth connections for accessories. That’s because Bluetooth as a standard is not as ...
Virtual reality headsets of the future will soon only need a single cable to connect to a PC. Rather than requiring a multitude of cables for today’s PC-based VR experiences, an industry consortium ...
Having seen the first in-the-wild shots of Apple's new Camera Connector Kit for the iPad over the weekend, the feedback now seems even more positive. TUAW have heard that the USB half of the kit, ...
The iPad Camera Connection Kit has a trick up its sleeve: it handles audio, too, via the USB adapter. Plug in a set of USB headphones or a headset that requires no drivers on a Mac – most use a ...
Facebook’s new Oculus Go virtual reality (VR) headset ships with access to over 1000 apps. But what if you want to load your own content onto the device, be it 360-degree clips, or simply regular ...
Initially, the Nintendo Switch was not compatible with wireless headsets; if you wanted to use an audio device separate from the HDMI connection, you needed to use the 3.5mm jack atop the console ...
VirtualLink, a consortium of companies including AMD, NVIDIA, Oculus, Valve, and Microsoft, has just announced that the oodles of cables needed to connect VR headsets to PCs will soon be whittled down ...
A consortium representing many of VR’s most prominent players—NVIDIA, AMD, Valve, Oculus, and Microsoft—have backed a new connector standard called VirtualLink which the companies say was “developed ...
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