I've generally avoided Bennet Foddy's games, given they are essentially purpose-built frustration generators. But there's something that intrigues me about Baby Steps. Maybe it’s the inherent ...
Nate is not doing great. He lives with his parents. He spends most of his time watching TV or playing games. His social skills aren’t good, and it seems like he isn’t the best at taking initiative.
As I pushed my way through Baby Steps over 11 or so of god’s own hours, I asked myself a few questions. What does it mean to feel accomplished in a game? What value is there in pushing beyond one’s ...