TheGamer on MSN
Red Dead Redemption 2 fans are sure Arthur would be less popular with his original design
There's a lot to love about Arthur Morgan but, judging by the endless thirst posts and tribute videos I still see of him, his ...
Creative Bloq on MSN
Check out the atmospheric work of Concept Art Awards winner JDR
This piece was inspired by JDR's childhood memories or arcades. “I focus on energy and movement, using bold brush strokes ...
Among the polarizing reviews and critiques DC's The Flash has been met with since its summertime theatrical release, one topic the Scarlet Speedster has seemingly been unable to run away from are ...
Concept art is one of the most sought-after artistic fields in the games industry. When the GamesIndustry.biz Academy put together its guide to getting a job in game art, Teazelcat CEO and game ...
Injustice 2 is the perfect fighter game for both new and veteran fans of DC Comics. Since the game’s release, more characters have been added, guilds are gaining traction, and new skins are becoming ...
It turns out Epic Games’ plans in developing Unreal are easy to understand, and they are really, really great. If you may remember, Epic Games announced plans to outsource development of the new ...
Dezeen on MSN
The six most talked-about concept cars of 2025
Next in our 2025 review, we look at concept cars that grabbed readers' attention this year, including an art deco Mercedes-Benz, a minimalist Audi and a car informed by rocket ships.
Adam Chitwood is a former Managing Editor at Collider, where he covered film and television with a focus on interviews, features, and industry analysis. We at Collider are happy to exclusively debut ...
Northrop Grumman released on its website the first official concept art of the F/A-XX, providing a glimpse into its vision of 6th gen naval air power. Northrop Grumman has published on its website an ...
Spoiler warning: This article contains spoilers for Deadpool & Wolverine. A newly released piece of Deadpool & Wolverine concept art reveals a "Wolverinepool" variant that didn't make it into the ...
The design philosophy behind Ubisoft Montpellier's Rayman Legends was to create a world that felt and looked as beautiful as its initial concept art, according to a post by level designer Chris ...
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