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This is an Inside Science story. A new computer program taught itself superhuman mastery of three classic games -- chess, go and shogi -- in just a few hours, a new study reports.
Director Andrew Bujalski talks about capturing an authentic vintage geek look and casting real tech heads in his fourth feature. Andrew Bujalski is neither a computer whiz nor a chess genius. “I ...
The tournament saw models from Anthropic, Google, xAI and DeepSeek compete against each other to be crowned the top AI chess ...
Checkmate: OpenAI's o3 swept Musk's Grok 4 in an AI chess showdown.
Artificial intelligence has become so good at chess that its only competition now comes from other computer programs. Indeed, a human hasn’t defeated a machine in a chess tournament in 15 years ...
Had Computer Chess been content to stick with this observational mode, it probably would have made a terrific period satire, sharp but affectionate.
Brute forcing is a method in hacking (and apparently computer chess simulation) that means to run every possibility of a problem until the program finds the best solution.
In the mid-1960s, using a computer was generally like playing chess by mail: You used a keypunch to enter a program on cards, turned them over to a trained operator and then waited for a printout ...